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Changelog
Version 1.69.4
Released 17 Oct 2025
Fix | Fixed losing precision when binding large values of 64 bit long type |
Fix | Fixed wrong type name of dynamic properties with the Safe Data Binding enabled |
Fix | Fixed JS Max call stack size exceeded error in Unity on Android |
Fix | Fixed a race condition when creating script compilers or views in parallel |
Fix | Fixed text rendering with HDR colors |
Fix | Fixed a crash with precise data-binding when the same object is changed, removed and added to a collection |
Fix | Fixed rendering on Nintendo Switch when the game uses non-default stencil mask values |