cohtml
Contains almost all Coherent namespaces, classes and functions.
Namespaces
Name |
---|
cohtml::CursorTypes |
cohtml::EventAction Holds the possible actions when deciding if to handle an input event. |
cohtml::Fonts |
cohtml::i18n |
cohtml::ImagesListExtract Enum containing the options we want when getting the list of loaded images. |
cohtml::InputEventPhase |
cohtml::InspectorNetworkTabSettings Settings for inspector network tab. |
cohtml::MemTags |
cohtml::Profile |
cohtml::TextInput |
cohtml::TextInputControlType |
cohtml::VMemFlags |
cohtml::VMemProtection |
cohtml::websocket |
Classes
Types
Name | |
---|---|
enum | WorkType { WT_Resources, WT_Layout} |
enum | WorkExecutionMode { WEM_UntilQueueEmpty, WEM_UntilQuit} The enumeration tells the Library how much work to execute in the invocation Please refer to the asynchronous work documentation for details. |
enum | GamepadHand { GH_None = 0, GH_Left, GH_Right} Enumeration that represent binding of a gamepad to a specific hand. Used for motion tracking controllers which are used in pairs, one controller per hand. |
enum class unsigned char | HTMLTag { HTML, HEAD, TITLE, BASE, LINK, META, STYLE, SCRIPT, NOSCRIPT, TEMPLATE, BODY, ARTICLE, SECTION, NAV, ASIDE, H1, H2, H3, H4, H5, H6, HGROUP, HEADER, FOOTER, ADDRESS, P, HR, PRE, BLOCKQUOTE, OL, UL, LI, DL, DT, DD, FIGURE, FIGCAPTION, MAIN, DIV, A, EM, STRONG, SMALL, S, CITE, Q, DFN, ABBR, DATA, TIME, CODE, VAR, SAMP, KBD, SUB, SUP, I, B, U, MARK, RUBY, RT, RP, BDI, BDO, SPAN, BR, WBR, INS, DEL, IMAGE, IMG, IFRAME, EMBED, OBJECT, PARAM, VIDEO, AUDIO, SOURCE, TRACK, CANVAS, MAP, AREA, MATH, MI, MO, MN, MS, MTEXT, MGLYPH, MALIGNMARK, ANNOTATION_XML, SVG, FOREIGNOBJECT, DESC, TABLE, CAPTION, COLGROUP, COL, TBODY, THEAD, TFOOT, TR, TD, TH, FORM, FIELDSET, LEGEND, LABEL, INPUT, BUTTON, SELECT, DATALIST, OPTGROUP, OPTION, TEXTAREA, KEYGEN, OUTPUT, PROGRESS, METER, DETAILS, SUMMARY, MENU, MENUITEM, APPLET, ACRONYM, BGSOUND, DIR, FRAME, FRAMESET, NOFRAMES, ISINDEX, LISTING, XMP, NEXTID, NOEMBED, PLAINTEXT, RB, STRIKE, BASEFONT, BIG, BLINK, CENTER, FONT, MARQUEE, MULTICOL, NOBR, SPACER, TT, RTC, UNKNOWN, ALL, CUSTOM, SVGCircle, SVGDefs, SVGEllipse, SVGG, SVGLine, SVGLinearGradient, SVGPath, SVGPolygon, SVGPolyline, SVGRadialGradient, SVGRect, SVGSolidColor, SVGStop, SVGText, SVGUse, SVGClipPath, SVGMask, SVGImage, COUNT} |
enum | RenderingTasksAvailableType { RTA_ViewReadyForRendering, RTA_RenderingSubSystemTask} |
enum | InterceptRequestStatus { Allow, Restrict} |
enum | InternalCaches { ICACHE_Shadows = 1 « 0, ICACHE_Paths = 1 « 1, ICACHE_Textures = 1 « 2, ICACHE_ScratchLayers = 1 « 3, ICACHE_ScratchTextures = 1 « 4, ICACHE_GfxCommandBuffers = 1 « 5, ICACHE_GfxCommandProcessors = 1 « 6, ICACHE_SVGSurfaces = 1 « 7, ICACHE_BackdropFilterSurfaces = 1 « 8} |
enum | CaptureMode { CM_PreserveAll, CM_PreserveAlpha, CM_ObfuscateAll} When serializing rendering commands, part of the image data in a document is saved as well. With these capture modes, you can force the capturer to obfuscate the pixel data and with that no images will be leaked through the serialized capture. |
enum | ValueType { VT_Null, VT_Undefined, VT_Boolean, VT_Number, VT_String, VT_Object, VT_Array, VT_Count} The primitive types coming from JS. |
enum | ElementType { ET_Boolean, ET_Int8, ET_UInt8, ET_Int16, ET_UInt16, ET_Int32, ET_UInt32, ET_Int64, ET_UInt64, ET_Float, ET_Double, ET_String, ET_Color, ET_Array, ET_Map, ET_Pair, ET_UserType, ET_PolymorphUserType} |
typedef double | TimePoint |
typedef int | TaskFamilyId |
typedef void(*)(void *userData, WorkType type, TaskFamilyId family) | OnWorkAvailableFunc Called when a new task is available and should be executed later on. |
typedef void(*)(void *userData, void *texturePtr) | OnUserImageDroppedFunc |
typedef void * | BoundEventHandle |
typedef void(*)(void *userData, unsigned viewId, unsigned frameId, RenderingTasksAvailableType type) | OnRenderingTasksAvailableFunc |
typedef double(*)(void *userdata, unsigned viewId) | OnMonotonicallyIncreasingTimeRequestFunc |
typedef void(*)(void *userData, FrameCapture *capture) | FrameCaptureCallback Function signature of callback used in View::BeginCaptureDebugFrame and View::CaptureSingleDebugFrame. |
typedef void(*)(Binder *, void *, size_t) | Reader |
typedef size_t(*)(void *) | ArrayLengthGetter |
typedef void ()(void *userData, const char *name) | MapElementGetter |
typedef size_t(*)(void *userData) | LengthGetter |
typedef void ()(void *userData, size_t index) | ElementGetter |
typedef BoolConstant< true > | TrueType |
typedef BoolConstant< false > | FalseType |
typedef void ()(void *, size_t) | NativeReader |
typedef size_t(*)(void *) | VectorLengthFunc |
Functions
Name | |
---|---|
template <typename Functor > IEventHandler * | MakeHandler(Functor functor) Create event handler from generic C++ functor. |
template <typename Method > IEventHandler * | MakeHandler(void * object, Method method) Create event handler from C++ method. |
void | AdaptRenderingAllocatorAndLoggerFromCohtml(IAllocator * allocator, Logging::ILogHandler * logger, renoir::IAllocator ** outRenderingAllocator, renoir::Logging::ILogHandler ** outRenderingLogger) Function to adapt Cohtml based IAllocator and ILogHandler to the Rendering library variants It will use the allocator instance to allocate the adapters. You can call this to use Cohtml instances when using an externally initialized rendering library. |
void | DestroyAdaptedRenderingAllocatorAndLogger(IAllocator * allocator, renoir::IAllocator * renderingAllocator, renoir::Logging::ILogHandler * renderingLogger) Deallocates the adapters created from AdaptRenderingAllocatorAndLoggerFromCohtml. |
bool | IsTagSelfClosing(HTMLTag tag) |
bool | CanTagContainHTML(HTMLTag tag) |
template <typename T > void | CoherentCreateModelBindPointer(Binder * binder, T * model) |
template <typename ArrayType ,size_t Size> size_t | CoherentArrayLength(void * arrayPtr) |
template <typename ArrayType > void | CoherentArrayElementReader(Binder * binder, void * data, size_t position) |
template <typename ArrayType > void | CoherentArrayElementBinder(Binder * binder, void * arr, size_t index) |
template <typename ArrayType ,size_t ArraySize> EnableIf<!IsChar< ArrayType >::Value | |
template <typename ArrayType ,size_t ArraySize> EnableIf< IsChar< ArrayType >::Value &&!IsSame< ArrayType, unsigned char >::Value >::Type | CoherentBindInternal(Binder * binder, ArrayType array[ArraySize]) |
template <typename ArrayType ,size_t ArraySize> EnableIf<!IsChar< ArrayType >::Value | |
template <typename ArrayType ,size_t ArraySize> EnableIf< IsChar< ArrayType >::Value &&!IsSame< ArrayType, unsigned char >::Value >::Type | CoherentReadInternal(Binder * binder, ArrayType array[ArraySize]) |
void | CoherentBindInternal(Binder * binder, bool value) |
void | CoherentBindInternal(Binder * binder, signed short value) |
void | CoherentBindInternal(Binder * binder, unsigned short value) |
void | CoherentBindInternal(Binder * binder, signed int value) |
void | CoherentBindInternal(Binder * binder, unsigned int value) |
void | CoherentBindInternal(Binder * binder, signed long long value) |
void | CoherentBindInternal(Binder * binder, unsigned long long value) |
void | CoherentBindInternal(Binder * binder, signed long value) |
void | CoherentBindInternal(Binder * binder, unsigned long value) |
void | CoherentBindInternal(Binder * binder, char value) |
void | CoherentBindInternal(Binder * binder, signed char value) |
void | CoherentBindInternal(Binder * binder, unsigned char value) |
void | CoherentBindInternal(Binder * binder, float value) |
void | CoherentBindInternal(Binder * binder, double value) |
void | CoherentBindInternal(Binder * binder, const char * value) |
void | CoherentBindInternal(Binder * binder, const wchar_t * value) |
void | CoherentBindInternal(Binder * binder, const char16_t * value) |
void | CoherentBindInternal(Binder * binder, const char32_t * value) |
void | CoherentReadInternal(Binder * binder, signed short & value) |
void | CoherentReadInternal(Binder * binder, unsigned short & value) |
void | CoherentReadInternal(Binder * binder, signed int & value) |
void | CoherentReadInternal(Binder * binder, unsigned int & value) |
void | CoherentReadInternal(Binder * binder, signed long long & value) |
void | CoherentReadInternal(Binder * binder, unsigned long long & value) |
void | CoherentReadInternal(Binder * binder, signed long & value) |
void | CoherentReadInternal(Binder * binder, unsigned long & value) |
void | CoherentReadInternal(Binder * binder, bool & value) |
void | CoherentReadInternal(Binder * binder, char & value) |
void | CoherentReadInternal(Binder * binder, signed char & value) |
void | CoherentReadInternal(Binder * binder, unsigned char & value) |
void | CoherentReadInternal(Binder * binder, float & value) |
void | CoherentReadInternal(Binder * binder, double & value) |
template <typename T > EnableIf< cohtml::TypeToElementType< T >::value==ElementType::ET_UserType, void >::Type | CoherentBindInternalPointerHelper(Binder * binder, T * object) |
template <typename T > EnableIf< cohtml::TypeToElementType< T >::value !=ElementType::ET_UserType, void >::Type | CoherentBindInternalPointerHelper(Binder * binder, T * object) |
template <typename T > EnableIf< PointerTrait< T >::Value, void >::Type | CoherentBindInternalPointer(Binder * binder, T & object) |
template <typename T > EnableIf<!PointerTrait< T >::Value &&!IsCString< T >::Value, void >::Type | CoherentBindInternalPointer(Binder * binder, T & object) |
template <typename T > EnableIf<!PointerTrait< T * >::Value &&IsCString< T * >::Value, void >::Type | CoherentBindInternalPointer(Binder * binder, T *& object) |
template <typename T > EnableIf< PointerTrait< T >::Value, void >::Type | CoherentReadInternalUserType(Binder * binder, T & object) |
template <typename T > EnableIf<!PointerTrait< T >::Value &&IsCString< T >::Value, void >::Type | CoherentReadInternalUserType(Binder * binder, T & object) |
template <typename T > EnableIf<!PointerTrait< T >::Value &&!IsCString< T >::Value, void >::Type | CoherentReadInternalUserType(Binder * binder, T & object) |
template <typename T > EnableIf< IsDefaultBindEnabled< T >::Value >::Type | CoherentBindInternal(Binder * binder, T & object) |
template <typename T > EnableIf< IsDefaultBindEnabled< T >::Value >::Type | CoherentBindInternal(Binder * binder, const T & object) |
template <typename T > EnableIf< IsDefaultBindEnabled< T >::Value >::Type | CoherentReadInternal(Binder * binder, T & object) |
template <typename T > ByRefHolder< T > | ByRef(T & ref) |
template <typename T > void | CoherentBindInternal(Binder * binder, ByRefHolder< T > & holder) |
template <typename T > void | CoherentBindInternal(Binder * binder, const ByRefHolder< T > & holder) |
void | CoherentBindInternal(Binder * binder, renoir::Color & value) |
void | CoherentBindInternal(Binder * binder, const renoir::Color & value) |
void | CoherentReadInternal(Binder * binder, renoir::Color & value) |
template <typename Key ,typename Value ,typename Comparator ,typename Allocator > void | CoherentBindInternal(Binder * binder, std::map< Key, Value, Comparator, Allocator > & value) |
template <typename Key ,typename Value ,typename Comparator ,typename Allocator > void | CoherentBindInternal(Binder * binder, const std::map< Key, Value, Comparator, Allocator > & value) |
template <typename Key ,typename Value ,typename Comparator ,typename Allocator > void | CoherentReadInternal(Binder * binder, std::map< Key, Value, Comparator, Allocator > & value) |
template <typename Key ,typename Value ,typename Comparator ,typename Allocator > bool | GetMapValueInvoke(Binder * binder, MapInfo * mapInfo, std::map< Key, Value, Comparator, Allocator > * pMap) |
template <typename T > void | CoherentReadMapKey(Binder * binder, T & value) |
template <typename T > EnableIf<!IsMap< typename UnwrapPointerType< T, PointerTrait< T >::Value >::Type >::Value, bool >::Type | GetMapValueInvoke(Binder * binder, void * object, MapInfo * mapInfo, const TypedProperty< T &> * prop) |
template <typename T > EnableIf< IsMap< typename UnwrapPointerType< T, PointerTrait< T >::Value >::Type >::Value, bool >::Type | GetMapValueInvoke(Binder * binder, void * object, MapInfo * mapInfo, const TypedProperty< T &> * prop) |
template <typename MapType ,typename MapKeyType ,typename MapValueType > EnableIf<!cohtml::PointerTrait< MapValueType >::Value, void * >::Type | CoherentMapNativeElementReader(void * data, char const * name) |
template <typename MapType ,typename MapKeyType ,typename MapValueType > EnableIf< cohtml::PointerTrait< MapValueType >::Value, void * >::Type | CoherentMapNativeElementReader(void * data, char const * name) |
template <typename T1 ,typename T2 > void | CoherentBindInternal(Binder * binder, std::pair< T1, T2 > & value) |
template <typename T1 ,typename T2 > void | CoherentBindInternal(Binder * binder, const std::pair< T1, T2 > & value) |
template <typename T1 ,typename T2 > void | CoherentReadInternal(Binder * binder, std::pair< T1, T2 > & value) |
template <typename T > EnableIf<!IsPair< typename UnwrapPointerType< T, PointerTrait< T >::Value >::Type >::Value, bool >::Type | GetPairValueInvoke(Binder * binder, void * object, PairInfo * pairInfo, const TypedProperty< T &> * prop) |
template <typename T1 ,typename T2 > bool | GetPairValueInvoke(Binder * binder, PairInfo * pairInfo, std::pair< T1, T2 > * pPair) |
template <typename T > EnableIf< IsPair< typename UnwrapPointerType< T, PointerTrait< T >::Value >::Type >::Value, bool >::Type | GetPairValueInvoke(Binder * binder, void * object, PairInfo * arrayInfo, const TypedProperty< T &> * prop) |
template <typename T > EnableIf< IsCString< T >::Value, void >::Type | CoherentTypeInfoCallCoherentBindInternal(Binder * binder) |
template <typename T > EnableIf< IsCString< T >::Value, void >::Type | CoherentTypeInfoCallCoherentBindInternal(Binder * binder, void * model) |
template <typename T > EnableIf<!IsCString< T >::Value, void >::Type | CoherentTypeInfoCallCoherentBindInternal(Binder * binder) |
template <typename T > EnableIf<!IsCString< T >::Value, void >::Type | CoherentTypeInfoCallCoherentBindInternal(Binder * binder, void * model) |
template <typename Type > EnableIf< PointerTrait< Type >::Value, bool >::Type | GetObjectInfoInvoke(Binder * binder, void * object, ObjectInfo * objInfo, const TypedProperty< Type &> * prop) |
template <typename Type > EnableIf<!PointerTrait< Type >::Value, bool >::Type | GetObjectInfoInvoke(Binder * binder, void * object, ObjectInfo * objInfo, const TypedProperty< Type &> * prop) |
template <typename P > FieldProperty< P > | MakeProperty(const char * name, P p) |
template <typename G ,typename S > ConcreteProperty< G, S > | MakeProperty(const char * name, G g, S s) |
template <typename G > ConcretePropertyReadOnly< G > | MakePropertyReadOnly(const char * name, G g) |
template <typename Char ,typename CharTraits ,typename Allocator > void | CoherentBindInternal(Binder * binder, std::basic_string< Char, CharTraits, Allocator > & value) |
template <typename Char ,typename CharTraits ,typename Allocator > void | CoherentBindInternal(Binder * binder, const std::basic_string< Char, CharTraits, Allocator > & value) |
template <typename Char ,typename CharTraits ,typename Allocator > void | CoherentReadInternal(Binder * binder, std::basic_string< Char, CharTraits, Allocator > & value) |
template <typename Char ,typename CharTraits ,typename Allocator > void | CoherentReadMapKey(Binder * binder, std::basic_string< Char, CharTraits, Allocator > & value) |
CSTRING_TYPETRAIT(char ) | |
CSTRING_TYPETRAIT(signed char) | |
CSTRING_TYPETRAIT(unsigned char) | |
CSTRING_TYPETRAIT(wchar_t ) | |
CSTRING_TYPETRAIT(char16_t ) | |
CSTRING_TYPETRAIT(char32_t ) | |
template <typename Key ,typename Value ,typename Hash ,typename Pred ,typename Allocator > void | CoherentBindInternal(Binder * binder, std::unordered_map< Key, Value, Hash, Pred, Allocator > & value) |
template <typename Key ,typename Value ,typename Hash ,typename Pred ,typename Allocator > void | CoherentBindInternal(Binder * binder, const std::unordered_map< Key, Value, Hash, Pred, Allocator > & value) |
template <typename Key ,typename Value ,typename Hash ,typename Pred ,typename Allocator > void | CoherentReadInternal(Binder * binder, std::unordered_map< Key, Value, Hash, Pred, Allocator > & value) |
template <typename Key ,typename Value ,typename Hash ,typename Pred ,typename Allocator > bool | GetMapValueInvoke(Binder * binder, MapInfo * mapInfo, std::unordered_map< Key, Value, Hash, Pred, Allocator > * pMap) |
template <typename VectorType > size_t | CoherentVectorLength(void * vectorPtr) |
template <typename VectorType ,typename T > EnableIf<!cohtml::PointerTrait< T >::Value, void >::Type | CoherentVectorElementReader(Binder * binder, void * vectorPtr, size_t position) |
template <typename VectorType ,typename T > EnableIf< cohtml::PointerTrait< T >::Value, void >::Type | CoherentVectorElementReader(Binder * binder, void * vectorPtr, size_t position) |
template <typename VectorType ,typename T > EnableIf<!cohtml::PointerTrait< T >::Value, void * >::Type | CoherentVectorNativeElementReader(void * vectorPtr, size_t position) |
template <typename VectorType ,typename T > EnableIf< cohtml::PointerTrait< T >::Value, void * >::Type | CoherentVectorNativeElementReader(void * vectorPtr, size_t position) |
template <typename VectorType > void | CoherentVectorElementBinder(Binder * binder, void * vectorPtr, size_t index) |
template <typename T ,typename A > void | CoherentBindInternal(Binder * binder, std::vector< T, A > & value) |
template <typename T ,typename A > void | CoherentBindInternal(Binder * binder, const std::vector< T, A > & value) |
template <typename A > void | CoherentBindInternal(Binder * binder, std::vector< float, A > & value) |
template <typename A > void | CoherentBindInternal(Binder * binder, const std::vector< float, A > & value) |
template <typename A > void | CoherentBindInternal(Binder * binder, std::vector< int, A > & value) |
template <typename A > void | CoherentBindInternal(Binder * binder, const std::vector< int, A > & value) |
template <typename T ,typename A > void | CoherentReadInternal(Binder * binder, std::vector< T, A > & value) |
template <typename T > EnableIf<!IsVector< typename UnwrapPointerType< T, PointerTrait< T >::Value >::Type >::Value, bool >::Type | GetArrayValueInvoke(Binder * binder, void * object, ArrayInfo * arrayInfo, const TypedProperty< T &> * prop) |
template <typename T ,typename A > bool | GetArrayValueInvoke(Binder * binder, ArrayInfo * arrayInfo, std::vector< T, A > * pVector) |
template <typename T > EnableIf< IsVector< typename UnwrapPointerType< T, PointerTrait< T >::Value >::Type >::Value, bool >::Type | GetArrayValueInvoke(Binder * binder, void * object, ArrayInfo * arrayInfo, const TypedProperty< T &> * prop) |
Types Documentation
enum WorkType
Enumerator | Value | Description |
---|---|---|
WT_Resources | ||
WT_Layout |
enum WorkExecutionMode
Enumerator | Value | Description |
---|---|---|
WEM_UntilQueueEmpty | ||
WEM_UntilQuit | Execute until all outstanding tasks have complete. Execute until cohtml is uninitialized. Use this only if you have a dedicated thread you’ll use only for the specified cohtml work. |
The enumeration tells the Library how much work to execute in the invocation Please refer to the asynchronous work documentation for details.
enum GamepadHand
Enumerator | Value | Description |
---|---|---|
GH_None | 0 | Gamepad either does not support distinguishing hands, or cannot be determined. |
GH_Left | Gamepad is bound to the left hand. | |
GH_Right | Gamepad is bound to the right hand. |
Enumeration that represent binding of a gamepad to a specific hand. Used for motion tracking controllers which are used in pairs, one controller per hand.
enum HTMLTag
Enumerator | Value | Description |
---|---|---|
HTML | ||
HEAD | ||
TITLE | ||
BASE | ||
LINK | ||
META | ||
STYLE | ||
SCRIPT | ||
NOSCRIPT | ||
TEMPLATE | ||
BODY | ||
ARTICLE | ||
SECTION | ||
NAV | ||
ASIDE | ||
H1 | ||
H2 | ||
H3 | ||
H4 | ||
H5 | ||
H6 | ||
HGROUP | ||
HEADER | ||
FOOTER | ||
ADDRESS | ||
P | ||
HR | ||
PRE | ||
BLOCKQUOTE | ||
OL | ||
UL | ||
LI | ||
DL | ||
DT | ||
DD | ||
FIGURE | ||
FIGCAPTION | ||
MAIN | ||
DIV | ||
A | ||
EM | ||
STRONG | ||
SMALL | ||
S | ||
CITE | ||
Q | ||
DFN | ||
ABBR | ||
DATA | ||
TIME | ||
CODE | ||
VAR | ||
SAMP | ||
KBD | ||
SUB | ||
SUP | ||
I | ||
B | ||
U | ||
MARK | ||
RUBY | ||
RT | ||
RP | ||
BDI | ||
BDO | ||
SPAN | ||
BR | ||
WBR | ||
INS | ||
DEL | ||
IMAGE | ||
IMG | ||
IFRAME | ||
EMBED | ||
OBJECT | ||
PARAM | ||
VIDEO | ||
AUDIO | ||
SOURCE | ||
TRACK | ||
CANVAS | ||
MAP | ||
AREA | ||
MATH | ||
MI | ||
MO | ||
MN | ||
MS | ||
MTEXT | ||
MGLYPH | ||
MALIGNMARK | ||
ANNOTATION_XML | ||
SVG | ||
FOREIGNOBJECT | ||
DESC | ||
TABLE | ||
CAPTION | ||
COLGROUP | ||
COL | ||
TBODY | ||
THEAD | ||
TFOOT | ||
TR | ||
TD | ||
TH | ||
FORM | ||
FIELDSET | ||
LEGEND | ||
LABEL | ||
INPUT | ||
BUTTON | ||
SELECT | ||
DATALIST | ||
OPTGROUP | ||
OPTION | ||
TEXTAREA | ||
KEYGEN | ||
OUTPUT | ||
PROGRESS | ||
METER | ||
DETAILS | ||
SUMMARY | ||
MENU | ||
MENUITEM | ||
APPLET | ||
ACRONYM | ||
BGSOUND | ||
DIR | ||
FRAME | ||
FRAMESET | ||
NOFRAMES | ||
ISINDEX | ||
LISTING | ||
XMP | ||
NEXTID | ||
NOEMBED | ||
PLAINTEXT | ||
RB | ||
STRIKE | ||
BASEFONT | ||
BIG | ||
BLINK | ||
CENTER | ||
FONT | ||
MARQUEE | ||
MULTICOL | ||
NOBR | ||
SPACER | ||
TT | ||
RTC | ||
UNKNOWN | ||
ALL | ||
CUSTOM | ||
SVGCircle | ||
SVGDefs | ||
SVGEllipse | ||
SVGG | ||
SVGLine | ||
SVGLinearGradient | ||
SVGPath | ||
SVGPolygon | ||
SVGPolyline | ||
SVGRadialGradient | ||
SVGRect | ||
SVGSolidColor | ||
SVGStop | ||
SVGText | ||
SVGUse | ||
SVGClipPath | ||
SVGMask | ||
SVGImage | ||
COUNT |
enum RenderingTasksAvailableType
Enumerator | Value | Description |
---|---|---|
RTA_ViewReadyForRendering | ||
RTA_RenderingSubSystemTask |
enum InterceptRequestStatus
Enumerator | Value | Description |
---|---|---|
Allow | ||
Restrict |
enum InternalCaches
Enumerator | Value | Description |
---|---|---|
ICACHE_Shadows | 1 « 0 | Access the cache for shadow textures (e.g. box-shadow, text-shadow) This cache has only size in number of contained objects. |
ICACHE_Paths | 1 « 1 | Access the cache for complex shapes This cache has only size in number of contained objects. |
ICACHE_Textures | 1 « 2 | Access the cache for client textures (such as image elements) This cache has both size in number of contained objects and size in bytes. |
ICACHE_ScratchLayers | 1 « 3 | Access the cache for temporary internal textures that can contain packed data from multiple surfaces. The reported size is the amount of bytes allocated. |
ICACHE_ScratchTextures | 1 « 4 | Access the cache for temporary internal textures that are dedicated for single surfaces only. The reported size is the amount of bytes allocated. |
ICACHE_GfxCommandBuffers | 1 « 5 | Access the pool of command buffers, used for generating graphics commands for the graphics library. The cache has both size in number of contained objects and size in bytes. |
ICACHE_GfxCommandProcessors | 1 « 6 | Access the pool of command processors, used for transforming the raw command buffers into ones usable by the graphics backend. The cache has both size in number of contained objects and size in bytes. |
ICACHE_SVGSurfaces | 1 « 7 | Access the texture cache for textures where some non-inline SVGs are drawn. This cache flag can be used to clear those textures and force their recreation. |
ICACHE_BackdropFilterSurfaces | 1 « 8 | Access the texture cache for surfaces used during backdrop filter rendeirng. This cache flag can be used to clear those textures and force their recreation. |
enum CaptureMode
Enumerator | Value | Description |
---|---|---|
CM_PreserveAll | ||
CM_PreserveAlpha | ||
CM_ObfuscateAll |
When serializing rendering commands, part of the image data in a document is saved as well. With these capture modes, you can force the capturer to obfuscate the pixel data and with that no images will be leaked through the serialized capture.
enum ValueType
Enumerator | Value | Description |
---|---|---|
VT_Null | ||
VT_Undefined | ||
VT_Boolean | ||
VT_Number | ||
VT_String | ||
VT_Object | ||
VT_Array | ||
VT_Count |
The primitive types coming from JS.
enum ElementType
Enumerator | Value | Description |
---|---|---|
ET_Boolean | ||
ET_Int8 | ||
ET_UInt8 | ||
ET_Int16 | ||
ET_UInt16 | ||
ET_Int32 | ||
ET_UInt32 | ||
ET_Int64 | ||
ET_UInt64 | ||
ET_Float | ||
ET_Double | ||
ET_String | ||
ET_Color | ||
ET_Array | ||
ET_Map | ||
ET_Pair | ||
ET_UserType | ||
ET_PolymorphUserType |
typedef TimePoint
typedef double cohtml::TimePoint;
typedef TaskFamilyId
typedef int cohtml::TaskFamilyId;
typedef OnWorkAvailableFunc
typedef void(* cohtml::OnWorkAvailableFunc) (void *userData, WorkType type, TaskFamilyId family);
Called when a new task is available and should be executed later on.
typedef OnUserImageDroppedFunc
typedef void(* cohtml::OnUserImageDroppedFunc) (void *userData, void *texturePtr);
typedef BoundEventHandle
typedef void * cohtml::BoundEventHandle;
typedef OnRenderingTasksAvailableFunc
typedef void(* cohtml::OnRenderingTasksAvailableFunc) (void *userData, unsigned viewId, unsigned frameId, RenderingTasksAvailableType type);
typedef OnMonotonicallyIncreasingTimeRequestFunc
typedef double(* cohtml::OnMonotonicallyIncreasingTimeRequestFunc) (void *userdata, unsigned viewId);
typedef FrameCaptureCallback
typedef void(* cohtml::FrameCaptureCallback) (void *userData, FrameCapture *capture);
Function signature of callback used in View::BeginCaptureDebugFrame and View::CaptureSingleDebugFrame.
Parameters:
- userData The user data passed to View::BeginCaptureDebugFrame and View::CaptureSingleDebugFrame calls
- capture Object containing pointer to the data and the size. Must call Release() when finished using it.
typedef Reader
typedef void(* cohtml::Reader)(Binder *, void *, size_t);
typedef ArrayLengthGetter
typedef size_t(* cohtml::ArrayLengthGetter) (void *);
typedef MapElementGetter
typedef void*(* cohtml::MapElementGetter) (void *userData, const char *name);
typedef LengthGetter
typedef size_t(* cohtml::LengthGetter) (void *userData);
typedef ElementGetter
typedef void*(* cohtml::ElementGetter) (void *userData, size_t index);
typedef TrueType
typedef BoolConstant<true> cohtml::TrueType;
typedef FalseType
typedef BoolConstant<false> cohtml::FalseType;
typedef NativeReader
typedef void*(* cohtml::NativeReader) (void *, size_t);
typedef VectorLengthFunc
typedef size_t(* cohtml::VectorLengthFunc) (void *);
Functions Documentation
function MakeHandler
template <typename Functor >
IEventHandler * MakeHandler(
Functor functor
)
Create event handler from generic C++ functor.
Parameters:
- functor generic C++ functor, i.e. pointer to static function or object with operator()
Return: IEventHandler that wraps the functor
function MakeHandler
template <typename Method >
IEventHandler * MakeHandler(
void * object,
Method method
)
Create event handler from C++ method.
Parameters:
- object pointer to the instance with which the method will be invoked
- method the C++ method to be invoked
Return: IEventHandler that wraps the method
Warning: the object pointer is stored until cohtml::ViewListener::OnBindingsReleased
is called. Therefore the pointer must remain valid until then.
function AdaptRenderingAllocatorAndLoggerFromCohtml
void AdaptRenderingAllocatorAndLoggerFromCohtml(
IAllocator * allocator,
Logging::ILogHandler * logger,
renoir::IAllocator ** outRenderingAllocator,
renoir::Logging::ILogHandler ** outRenderingLogger
)
Function to adapt Cohtml based IAllocator and ILogHandler to the Rendering library variants It will use the allocator instance to allocate the adapters. You can call this to use Cohtml instances when using an externally initialized rendering library.
function DestroyAdaptedRenderingAllocatorAndLogger
void DestroyAdaptedRenderingAllocatorAndLogger(
IAllocator * allocator,
renoir::IAllocator * renderingAllocator,
renoir::Logging::ILogHandler * renderingLogger
)
Deallocates the adapters created from AdaptRenderingAllocatorAndLoggerFromCohtml.
function IsTagSelfClosing
inline bool IsTagSelfClosing(
HTMLTag tag
)
function CanTagContainHTML
inline bool CanTagContainHTML(
HTMLTag tag
)
function CoherentCreateModelBindPointer
template <typename T >
void CoherentCreateModelBindPointer(
Binder * binder,
T * model
)
function CoherentArrayLength
template <typename ArrayType ,
size_t Size>
size_t CoherentArrayLength(
void * arrayPtr
)
function CoherentArrayElementReader
template <typename ArrayType >
void CoherentArrayElementReader(
Binder * binder,
void * data,
size_t position
)
function CoherentArrayElementBinder
template <typename ArrayType >
void CoherentArrayElementBinder(
Binder * binder,
void * arr,
size_t index
)
function CoherentBindInternal
template <typename ArrayType ,
size_t ArraySize>
inline EnableIf<!IsChar< ArrayType >::Value||IsSame< ArrayType, unsigned char >::Value >::Type CoherentBindInternal(
Binder * binder,
ArrayType(&) array[ArraySize]
)
function CoherentBindInternal
template <typename ArrayType ,
size_t ArraySize>
inline EnableIf< IsChar< ArrayType >::Value &&!IsSame< ArrayType, unsigned char >::Value >::Type CoherentBindInternal(
Binder * binder,
ArrayType array[ArraySize]
)
function CoherentReadInternal
template <typename ArrayType ,
size_t ArraySize>
inline EnableIf<!IsChar< ArrayType >::Value||IsSame< ArrayType, unsigned char >::Value >::Type CoherentReadInternal(
Binder * binder,
ArrayType(&) array[ArraySize]
)
function CoherentReadInternal
template <typename ArrayType ,
size_t ArraySize>
inline EnableIf< IsChar< ArrayType >::Value &&!IsSame< ArrayType, unsigned char >::Value >::Type CoherentReadInternal(
Binder * binder,
ArrayType array[ArraySize]
)
function CoherentBindInternal
inline void CoherentBindInternal(
Binder * binder,
bool value
)
function CoherentBindInternal
inline void CoherentBindInternal(
Binder * binder,
signed short value
)
function CoherentBindInternal
inline void CoherentBindInternal(
Binder * binder,
unsigned short value
)
function CoherentBindInternal
inline void CoherentBindInternal(
Binder * binder,
signed int value
)
function CoherentBindInternal
inline void CoherentBindInternal(
Binder * binder,
unsigned int value
)
function CoherentBindInternal
inline void CoherentBindInternal(
Binder * binder,
signed long long value
)
function CoherentBindInternal
inline void CoherentBindInternal(
Binder * binder,
unsigned long long value
)
function CoherentBindInternal
inline void CoherentBindInternal(
Binder * binder,
signed long value
)
function CoherentBindInternal
inline void CoherentBindInternal(
Binder * binder,
unsigned long value
)
function CoherentBindInternal
inline void CoherentBindInternal(
Binder * binder,
char value
)
function CoherentBindInternal
inline void CoherentBindInternal(
Binder * binder,
signed char value
)
function CoherentBindInternal
inline void CoherentBindInternal(
Binder * binder,
unsigned char value
)
function CoherentBindInternal
inline void CoherentBindInternal(
Binder * binder,
float value
)
function CoherentBindInternal
inline void CoherentBindInternal(
Binder * binder,
double value
)
function CoherentBindInternal
inline void CoherentBindInternal(
Binder * binder,
const char * value
)
function CoherentBindInternal
inline void CoherentBindInternal(
Binder * binder,
const wchar_t * value
)
function CoherentBindInternal
inline void CoherentBindInternal(
Binder * binder,
const char16_t * value
)
function CoherentBindInternal
inline void CoherentBindInternal(
Binder * binder,
const char32_t * value
)
function CoherentReadInternal
inline void CoherentReadInternal(
Binder * binder,
signed short & value
)
function CoherentReadInternal
inline void CoherentReadInternal(
Binder * binder,
unsigned short & value
)
function CoherentReadInternal
inline void CoherentReadInternal(
Binder * binder,
signed int & value
)
function CoherentReadInternal
inline void CoherentReadInternal(
Binder * binder,
unsigned int & value
)
function CoherentReadInternal
inline void CoherentReadInternal(
Binder * binder,
signed long long & value
)
function CoherentReadInternal
inline void CoherentReadInternal(
Binder * binder,
unsigned long long & value
)
function CoherentReadInternal
inline void CoherentReadInternal(
Binder * binder,
signed long & value
)
function CoherentReadInternal
inline void CoherentReadInternal(
Binder * binder,
unsigned long & value
)
function CoherentReadInternal
inline void CoherentReadInternal(
Binder * binder,
bool & value
)
function CoherentReadInternal
inline void CoherentReadInternal(
Binder * binder,
char & value
)
function CoherentReadInternal
inline void CoherentReadInternal(
Binder * binder,
signed char & value
)
function CoherentReadInternal
inline void CoherentReadInternal(
Binder * binder,
unsigned char & value
)
function CoherentReadInternal
inline void CoherentReadInternal(
Binder * binder,
float & value
)
function CoherentReadInternal
inline void CoherentReadInternal(
Binder * binder,
double & value
)
function CoherentBindInternalPointerHelper
template <typename T >
EnableIf< cohtml::TypeToElementType< T >::value==ElementType::ET_UserType, void >::Type CoherentBindInternalPointerHelper(
Binder * binder,
T * object
)
function CoherentBindInternalPointerHelper
template <typename T >
EnableIf< cohtml::TypeToElementType< T >::value !=ElementType::ET_UserType, void >::Type CoherentBindInternalPointerHelper(
Binder * binder,
T * object
)
function CoherentBindInternalPointer
template <typename T >
EnableIf< PointerTrait< T >::Value, void >::Type CoherentBindInternalPointer(
Binder * binder,
T & object
)
function CoherentBindInternalPointer
template <typename T >
EnableIf<!PointerTrait< T >::Value &&!IsCString< T >::Value, void >::Type CoherentBindInternalPointer(
Binder * binder,
T & object
)
function CoherentBindInternalPointer
template <typename T >
EnableIf<!PointerTrait< T * >::Value &&IsCString< T * >::Value, void >::Type CoherentBindInternalPointer(
Binder * binder,
T *& object
)
function CoherentReadInternalUserType
template <typename T >
EnableIf< PointerTrait< T >::Value, void >::Type CoherentReadInternalUserType(
Binder * binder,
T & object
)
function CoherentReadInternalUserType
template <typename T >
EnableIf<!PointerTrait< T >::Value &&IsCString< T >::Value, void >::Type CoherentReadInternalUserType(
Binder * binder,
T & object
)
function CoherentReadInternalUserType
template <typename T >
EnableIf<!PointerTrait< T >::Value &&!IsCString< T >::Value, void >::Type CoherentReadInternalUserType(
Binder * binder,
T & object
)
function CoherentBindInternal
template <typename T >
EnableIf< IsDefaultBindEnabled< T >::Value >::Type CoherentBindInternal(
Binder * binder,
T & object
)
function CoherentBindInternal
template <typename T >
EnableIf< IsDefaultBindEnabled< T >::Value >::Type CoherentBindInternal(
Binder * binder,
const T & object
)
function CoherentReadInternal
template <typename T >
EnableIf< IsDefaultBindEnabled< T >::Value >::Type CoherentReadInternal(
Binder * binder,
T & object
)
function ByRef
template <typename T >
ByRefHolder< T > ByRef(
T & ref
)
function CoherentBindInternal
template <typename T >
void CoherentBindInternal(
Binder * binder,
ByRefHolder< T > & holder
)
function CoherentBindInternal
template <typename T >
void CoherentBindInternal(
Binder * binder,
const ByRefHolder< T > & holder
)
function CoherentBindInternal
inline void CoherentBindInternal(
Binder * binder,
renoir::Color & value
)
function CoherentBindInternal
inline void CoherentBindInternal(
Binder * binder,
const renoir::Color & value
)
function CoherentReadInternal
inline void CoherentReadInternal(
Binder * binder,
renoir::Color & value
)
function CoherentBindInternal
template <typename Key ,
typename Value ,
typename Comparator ,
typename Allocator >
void CoherentBindInternal(
Binder * binder,
std::map< Key, Value, Comparator, Allocator > & value
)
function CoherentBindInternal
template <typename Key ,
typename Value ,
typename Comparator ,
typename Allocator >
void CoherentBindInternal(
Binder * binder,
const std::map< Key, Value, Comparator, Allocator > & value
)
function CoherentReadInternal
template <typename Key ,
typename Value ,
typename Comparator ,
typename Allocator >
void CoherentReadInternal(
Binder * binder,
std::map< Key, Value, Comparator, Allocator > & value
)
function GetMapValueInvoke
template <typename Key ,
typename Value ,
typename Comparator ,
typename Allocator >
inline bool GetMapValueInvoke(
Binder * binder,
MapInfo * mapInfo,
std::map< Key, Value, Comparator, Allocator > * pMap
)
function CoherentReadMapKey
template <typename T >
void CoherentReadMapKey(
Binder * binder,
T & value
)
function GetMapValueInvoke
template <typename T >
inline EnableIf<!IsMap< typename UnwrapPointerType< T, PointerTrait< T >::Value >::Type >::Value, bool >::Type GetMapValueInvoke(
Binder * binder,
void * object,
MapInfo * mapInfo,
const TypedProperty< T &> * prop
)
function GetMapValueInvoke
template <typename T >
EnableIf< IsMap< typename UnwrapPointerType< T, PointerTrait< T >::Value >::Type >::Value, bool >::Type GetMapValueInvoke(
Binder * binder,
void * object,
MapInfo * mapInfo,
const TypedProperty< T &> * prop
)
function CoherentMapNativeElementReader
template <typename MapType ,
typename MapKeyType ,
typename MapValueType >
EnableIf<!cohtml::PointerTrait< MapValueType >::Value, void * >::Type CoherentMapNativeElementReader(
void * data,
char const * name
)
function CoherentMapNativeElementReader
template <typename MapType ,
typename MapKeyType ,
typename MapValueType >
EnableIf< cohtml::PointerTrait< MapValueType >::Value, void * >::Type CoherentMapNativeElementReader(
void * data,
char const * name
)
function CoherentBindInternal
template <typename T1 ,
typename T2 >
void CoherentBindInternal(
Binder * binder,
std::pair< T1, T2 > & value
)
function CoherentBindInternal
template <typename T1 ,
typename T2 >
void CoherentBindInternal(
Binder * binder,
const std::pair< T1, T2 > & value
)
function CoherentReadInternal
template <typename T1 ,
typename T2 >
void CoherentReadInternal(
Binder * binder,
std::pair< T1, T2 > & value
)
function GetPairValueInvoke
template <typename T >
inline EnableIf<!IsPair< typename UnwrapPointerType< T, PointerTrait< T >::Value >::Type >::Value, bool >::Type GetPairValueInvoke(
Binder * binder,
void * object,
PairInfo * pairInfo,
const TypedProperty< T &> * prop
)
function GetPairValueInvoke
template <typename T1 ,
typename T2 >
inline bool GetPairValueInvoke(
Binder * binder,
PairInfo * pairInfo,
std::pair< T1, T2 > * pPair
)
function GetPairValueInvoke
template <typename T >
EnableIf< IsPair< typename UnwrapPointerType< T, PointerTrait< T >::Value >::Type >::Value, bool >::Type GetPairValueInvoke(
Binder * binder,
void * object,
PairInfo * arrayInfo,
const TypedProperty< T &> * prop
)
function CoherentTypeInfoCallCoherentBindInternal
template <typename T >
EnableIf< IsCString< T >::Value, void >::Type CoherentTypeInfoCallCoherentBindInternal(
Binder * binder
)
function CoherentTypeInfoCallCoherentBindInternal
template <typename T >
EnableIf< IsCString< T >::Value, void >::Type CoherentTypeInfoCallCoherentBindInternal(
Binder * binder,
void * model
)
function CoherentTypeInfoCallCoherentBindInternal
template <typename T >
EnableIf<!IsCString< T >::Value, void >::Type CoherentTypeInfoCallCoherentBindInternal(
Binder * binder
)
function CoherentTypeInfoCallCoherentBindInternal
template <typename T >
EnableIf<!IsCString< T >::Value, void >::Type CoherentTypeInfoCallCoherentBindInternal(
Binder * binder,
void * model
)
function GetObjectInfoInvoke
template <typename Type >
EnableIf< PointerTrait< Type >::Value, bool >::Type GetObjectInfoInvoke(
Binder * binder,
void * object,
ObjectInfo * objInfo,
const TypedProperty< Type &> * prop
)
function GetObjectInfoInvoke
template <typename Type >
EnableIf<!PointerTrait< Type >::Value, bool >::Type GetObjectInfoInvoke(
Binder * binder,
void * object,
ObjectInfo * objInfo,
const TypedProperty< Type &> * prop
)
function MakeProperty
template <typename P >
FieldProperty< P > MakeProperty(
const char * name,
P p
)
function MakeProperty
template <typename G ,
typename S >
ConcreteProperty< G, S > MakeProperty(
const char * name,
G g,
S s
)
function MakePropertyReadOnly
template <typename G >
ConcretePropertyReadOnly< G > MakePropertyReadOnly(
const char * name,
G g
)
function CoherentBindInternal
template <typename Char ,
typename CharTraits ,
typename Allocator >
void CoherentBindInternal(
Binder * binder,
std::basic_string< Char, CharTraits, Allocator > & value
)
function CoherentBindInternal
template <typename Char ,
typename CharTraits ,
typename Allocator >
void CoherentBindInternal(
Binder * binder,
const std::basic_string< Char, CharTraits, Allocator > & value
)
function CoherentReadInternal
template <typename Char ,
typename CharTraits ,
typename Allocator >
void CoherentReadInternal(
Binder * binder,
std::basic_string< Char, CharTraits, Allocator > & value
)
function CoherentReadMapKey
template <typename Char ,
typename CharTraits ,
typename Allocator >
void CoherentReadMapKey(
Binder * binder,
std::basic_string< Char, CharTraits, Allocator > & value
)
function CSTRING_TYPETRAIT
CSTRING_TYPETRAIT(
char
)
function CSTRING_TYPETRAIT
CSTRING_TYPETRAIT(
signed char
)
function CSTRING_TYPETRAIT
CSTRING_TYPETRAIT(
unsigned char
)
function CSTRING_TYPETRAIT
CSTRING_TYPETRAIT(
wchar_t
)
function CSTRING_TYPETRAIT
CSTRING_TYPETRAIT(
char16_t
)
function CSTRING_TYPETRAIT
CSTRING_TYPETRAIT(
char32_t
)
function CoherentBindInternal
template <typename Key ,
typename Value ,
typename Hash ,
typename Pred ,
typename Allocator >
void CoherentBindInternal(
Binder * binder,
std::unordered_map< Key, Value, Hash, Pred, Allocator > & value
)
function CoherentBindInternal
template <typename Key ,
typename Value ,
typename Hash ,
typename Pred ,
typename Allocator >
void CoherentBindInternal(
Binder * binder,
const std::unordered_map< Key, Value, Hash, Pred, Allocator > & value
)
function CoherentReadInternal
template <typename Key ,
typename Value ,
typename Hash ,
typename Pred ,
typename Allocator >
void CoherentReadInternal(
Binder * binder,
std::unordered_map< Key, Value, Hash, Pred, Allocator > & value
)
function GetMapValueInvoke
template <typename Key ,
typename Value ,
typename Hash ,
typename Pred ,
typename Allocator >
inline bool GetMapValueInvoke(
Binder * binder,
MapInfo * mapInfo,
std::unordered_map< Key, Value, Hash, Pred, Allocator > * pMap
)
function CoherentVectorLength
template <typename VectorType >
size_t CoherentVectorLength(
void * vectorPtr
)
function CoherentVectorElementReader
template <typename VectorType ,
typename T >
EnableIf<!cohtml::PointerTrait< T >::Value, void >::Type CoherentVectorElementReader(
Binder * binder,
void * vectorPtr,
size_t position
)
function CoherentVectorElementReader
template <typename VectorType ,
typename T >
EnableIf< cohtml::PointerTrait< T >::Value, void >::Type CoherentVectorElementReader(
Binder * binder,
void * vectorPtr,
size_t position
)
function CoherentVectorNativeElementReader
template <typename VectorType ,
typename T >
EnableIf<!cohtml::PointerTrait< T >::Value, void * >::Type CoherentVectorNativeElementReader(
void * vectorPtr,
size_t position
)
function CoherentVectorNativeElementReader
template <typename VectorType ,
typename T >
EnableIf< cohtml::PointerTrait< T >::Value, void * >::Type CoherentVectorNativeElementReader(
void * vectorPtr,
size_t position
)
function CoherentVectorElementBinder
template <typename VectorType >
void CoherentVectorElementBinder(
Binder * binder,
void * vectorPtr,
size_t index
)
function CoherentBindInternal
template <typename T ,
typename A >
void CoherentBindInternal(
Binder * binder,
std::vector< T, A > & value
)
function CoherentBindInternal
template <typename T ,
typename A >
void CoherentBindInternal(
Binder * binder,
const std::vector< T, A > & value
)
function CoherentBindInternal
template <typename A >
void CoherentBindInternal(
Binder * binder,
std::vector< float, A > & value
)
function CoherentBindInternal
template <typename A >
void CoherentBindInternal(
Binder * binder,
const std::vector< float, A > & value
)
function CoherentBindInternal
template <typename A >
void CoherentBindInternal(
Binder * binder,
std::vector< int, A > & value
)
function CoherentBindInternal
template <typename A >
void CoherentBindInternal(
Binder * binder,
const std::vector< int, A > & value
)
function CoherentReadInternal
template <typename T ,
typename A >
void CoherentReadInternal(
Binder * binder,
std::vector< T, A > & value
)
function GetArrayValueInvoke
template <typename T >
inline EnableIf<!IsVector< typename UnwrapPointerType< T, PointerTrait< T >::Value >::Type >::Value, bool >::Type GetArrayValueInvoke(
Binder * binder,
void * object,
ArrayInfo * arrayInfo,
const TypedProperty< T &> * prop
)
function GetArrayValueInvoke
template <typename T ,
typename A >
inline bool GetArrayValueInvoke(
Binder * binder,
ArrayInfo * arrayInfo,
std::vector< T, A > * pVector
)
function GetArrayValueInvoke
template <typename T >
EnableIf< IsVector< typename UnwrapPointerType< T, PointerTrait< T >::Value >::Type >::Value, bool >::Type GetArrayValueInvoke(
Binder * binder,
void * object,
ArrayInfo * arrayInfo,
const TypedProperty< T &> * prop
)