GamepadEvent
Module: JavaScript DOM API
#include <GamepadEvent.idl>
Public Functions
| Name | |
|---|---|
| GamepadEvent | GamepadEvent(DOMInternedString type, optional GamepadEventInit eventInitDict) |
Public Attributes
| Name | |
|---|---|
| readonly attribute Gamepad | gamepad |
Additional inherited members
Public Functions inherited from UIEvent
| Name | |
|---|---|
| UIEvent | UIEvent(DOMInternedString type, optional UIEventInit initEvent) |
| void | initUIEvent(optional DOMInternedString type, optional boolean canBubble, optional boolean cancelable, optional Window? view, optional long detail) |
Public Functions inherited from Event
| Name | |
|---|---|
| Event | Event(DOMInternedString type, optional EventInit initEvent) |
| void | stopPropagation() |
| void | preventDefault() |
| void | initEvent(optional DOMInternedString eventTypeArg, optional boolean canBubbleArg, optional boolean cancelableArg) |
| void | stopImmediatePropagation() |
Public Attributes inherited from Event
| Name | |
|---|---|
| const unsigned short | NONE |
| const unsigned short | CAPTURING_PHASE |
| const unsigned short | AT_TARGET |
| const unsigned short | BUBBLING_PHASE |
| readonly attribute DOMString | type |
| readonly attribute EventTarget | target |
| readonly attribute EventTarget | currentTarget |
| readonly attribute unsigned short | eventPhase |
| readonly attribute boolean | bubbles |
| readonly attribute boolean | cancelable |
| readonly attribute boolean | defaultPrevented |
| readonly attribute boolean | composed |
Public Functions Documentation
function GamepadEvent
GamepadEvent GamepadEvent(
DOMInternedString type,
optional GamepadEventInit eventInitDict
)
Public Attributes Documentation
variable gamepad
readonly attribute Gamepad gamepad;